System error

error:  Error during compilation of /web/na-motor/components/DisplayGPS.mhtml:
Can't locate Krusty/Coords.pm in @INC (@INC contains: /usr/local/lib/perl5 /usr/local/share/perl5 /usr/lib/perl5/vendor_perl /usr/share/perl5/vendor_perl /usr/lib/perl5 /usr/share/perl5 . /etc/httpd) at /web/na-motor/components/DisplayGPS.mhtml line 6.

Stack:
[/web/na-motor/components/DisplayGPS.mhtml:6]
[Krusty/Coords.pm:6]
[/usr/share/perl5/vendor_perl/HTML/Mason/Interp.pm:816]
[/usr/share/perl5/vendor_perl/HTML/Mason/Interp.pm:445]
[/usr/share/perl5/vendor_perl/HTML/Mason/Request.pm:1115]
[/usr/share/perl5/vendor_perl/HTML/Mason/Request.pm:1029]
[/usr/share/perl5/vendor_perl/HTML/Mason/Request.pm:1226]
[/web/na-motor/components/TrackPage.mhtml:240]
[/web/na-motor/Tracks/CA/Thunderhill.html:1]
BEGIN failed--compilation aborted at /web/na-motor/components/DisplayGPS.mhtml line 6.

Stack:
[/web/na-motor/components/DisplayGPS.mhtml:6]
[/usr/share/perl5/vendor_perl/HTML/Mason/Interp.pm:816]
[/usr/share/perl5/vendor_perl/HTML/Mason/Interp.pm:445]
[/usr/share/perl5/vendor_perl/HTML/Mason/Request.pm:1115]
[/usr/share/perl5/vendor_perl/HTML/Mason/Request.pm:1029]
[/usr/share/perl5/vendor_perl/HTML/Mason/Request.pm:1226]
[/web/na-motor/components/TrackPage.mhtml:240]
[/web/na-motor/Tracks/CA/Thunderhill.html:1]

context: 
... 
2:  $latitude
3:  $longitude
4:  </%args>
5:  <%init>
6:  use Krusty::Coords;
7:  </%init>
8:  % my $latstring = Krusty::Coords::toDD_MM_MMM( $latitude, "N", "S");
9:  % my $longstring = Krusty::Coords::toDD_MM_MMM( $longitude, "E", "W");
10:  GPS: <% $latstring %>, <% $longstring %>
... 
code stack:  /usr/share/perl5/vendor_perl/HTML/Mason/Interp.pm:450
/usr/share/perl5/vendor_perl/HTML/Mason/Request.pm:1115
/usr/share/perl5/vendor_perl/HTML/Mason/Request.pm:1029
/usr/share/perl5/vendor_perl/HTML/Mason/Request.pm:1226
/web/na-motor/components/TrackPage.mhtml:240
/web/na-motor/Tracks/CA/Thunderhill.html:1
raw error






























Error during compilation of /web/na-motor/components/DisplayGPS.mhtml:
Can't locate Krusty/Coords.pm in @INC (@INC contains: /usr/local/lib/perl5 /usr/local/share/perl5 /usr/lib/perl5/vendor_perl /usr/share/perl5/vendor_perl /usr/lib/perl5 /usr/share/perl5 . /etc/httpd) at /web/na-motor/components/DisplayGPS.mhtml line 6.

Stack:
  [/web/na-motor/components/DisplayGPS.mhtml:6]
  [Krusty/Coords.pm:6]
  [/usr/share/perl5/vendor_perl/HTML/Mason/Interp.pm:816]
  [/usr/share/perl5/vendor_perl/HTML/Mason/Interp.pm:445]
  [/usr/share/perl5/vendor_perl/HTML/Mason/Request.pm:1115]
  [/usr/share/perl5/vendor_perl/HTML/Mason/Request.pm:1029]
  [/usr/share/perl5/vendor_perl/HTML/Mason/Request.pm:1226]
  [/web/na-motor/components/TrackPage.mhtml:240]
  [/web/na-motor/Tracks/CA/Thunderhill.html:1]
BEGIN failed--compilation aborted at /web/na-motor/components/DisplayGPS.mhtml line 6.

Stack:
  [/web/na-motor/components/DisplayGPS.mhtml:6]
  [/usr/share/perl5/vendor_perl/HTML/Mason/Interp.pm:816]
  [/usr/share/perl5/vendor_perl/HTML/Mason/Interp.pm:445]
  [/usr/share/perl5/vendor_perl/HTML/Mason/Request.pm:1115]
  [/usr/share/perl5/vendor_perl/HTML/Mason/Request.pm:1029]
  [/usr/share/perl5/vendor_perl/HTML/Mason/Request.pm:1226]
  [/web/na-motor/components/TrackPage.mhtml:240]
  [/web/na-motor/Tracks/CA/Thunderhill.html:1]



Trace begun at /usr/share/perl5/vendor_perl/HTML/Mason/Interp.pm line 850
HTML::Mason::Interp::_compilation_error('HTML::Mason::Interp=HASH(0xb624a790)', '/web/na-motor/components/DisplayGPS.mhtml', 'HTML::Mason::Exception::Compilation=HASH(0xb5dae028)') called at /usr/share/perl5/vendor_perl/HTML/Mason/Interp.pm line 450
HTML::Mason::Interp::load('HTML::Mason::Interp=HASH(0xb624a790)', '/components/DisplayGPS.mhtml') called at /usr/share/perl5/vendor_perl/HTML/Mason/Request.pm line 1115
HTML::Mason::Request::_fetch_comp('HTML::Mason::Request::ApacheHandler=HASH(0xb5db40b8)', 'DisplayGPS.mhtml', 'HTML::Mason::Component::FileBased=HASH(0xb5e9d240)', 'SCALAR(0xb5da3308)') called at /usr/share/perl5/vendor_perl/HTML/Mason/Request.pm line 1029
HTML::Mason::Request::fetch_comp('HTML::Mason::Request::ApacheHandler=HASH(0xb5db40b8)', 'DisplayGPS.mhtml', undef, 'SCALAR(0xb5da3308)') called at /usr/share/perl5/vendor_perl/HTML/Mason/Request.pm line 1226
HTML::Mason::Request::comp('HTML::Mason::Request::ApacheHandler=HASH(0xb5db40b8)', 'DisplayGPS.mhtml', 'latitude', 39.540621, 'longitude', -122.330704) called at /web/na-motor/components/TrackPage.mhtml line 240
HTML::Mason::Commands::__ANON__('version', 2, 'new', '', 'updated', '2005-04-09', 'license', 'CC-NC-SA', 'author', 'Richard Welty', 'owner', 'Krusty Motorsports, Limited', 'date', '1996-2005', 'oval', '', 'road', 'paved,active', 'drag', '', 'kart', '', 'offroad', '', 'adBeforeTOC', 'TrackTapes', 'trackName', 'Thunderhill Park Raceway', 'trackStreetAddr', '5250 State Highway 162', 'trackCityState', 'Willows, CA', 'trackZip', '', 'introduction', ' is a 15 turn, 3 mile road course which^Jcan be divided into two shorter loops, a west loop of 1 mile^Jand an east loop of 1.6 miles.^JIt is an <a href="/Organizations/SCCA/">SCCA</a>^Jowned and operated facility,^Jrun by the SCCA\'s^J<a href="http://www.sfrscca.com/">San Francisco Region</a>.^JLocated on 540 acres of rolling hills off I-5 in California\'s^Jcentral valley,^Jit is located about 75 miles north of^JSacramento.  The residents of the nearby town of Willows welcomed the^Jnew racing facility and the local business which it attracts.^J</p>^J<p>^JThe original version of this page was contributed by Mark Magee.^J</p>^J', 'trackOffice', '^JThunderhill Raceway Park<br />^J5250 State Highway 162<br />^JWillows, CA 95988<br />^J<br />^JP.O. Box 966<br />^JWillows, CA 95988<br />^J<br />^J530-934-5588 <br />^J530-934-8794 (fax)<br />^J<br />^Joffice@thunderhill.com^J</p>^J', 'videoTested', 'Yes', 'videoString', 'Thunderhill', 'mapService', 'Google', 'foodService', 'Google', 'hotelService', 'Google', 'timeZone', 'PST/PDT (-0800/-0700)', 'elevation', '275 feet - 370 feet', 'latitude', 39.540621, 'longitude', -122.330704, 'trackMap', '^J<p>^JThis map shows the original course^Jand the planned expansion, which has since been built.^JI am currently seeking a more recent map.^J<!-- ^JTrack map taken from April 1994 Die Flusternde Bombe, the ^Jnewsletter of the GGC BMW CCA.  Retouched by Mark Magee using ^JMicrosoft Paintbrush (free with every purchase of Windows!).^J-->^J<br>^J<a href="images/thunderhill.gif">^J<img src="images/thunderhill-small.gif"></A>^J</p>^J', 'trackImage', '', 'terraServerLink', 'http://terraserver.microsoft.com/addressimage.aspx?t=1&s=12&lon=-122.327004820283&lat=39.5383142106692&alon=-122.32710343&alat=39.5310278&w=1&opt=0&qs=5250+Hwy+162%7cWillows%7cCA%7c&addr=5250+SR-162%2c+Willows%2c+CA+95988', 'googleMapLink', 'http://maps.google.com/maps?f=q&hl=en&geocode=&q=5250+State+Highway+162,+Willows,+CA&sll=37.0625,-95.677068&sspn=61.411614,112.675781&ie=UTF8&ll=39.540621,-122.330704&spn=0.01486,0.027509&t=h&z=15&om=1', 'historicalNote', '^J<P>^JThe original configuration of the track^J(introduced in 1994) was a 1.9 mile long^Jcounterclockwise loop, with limited paddock area.^JFor 1999, the track was lengthened to 3 miles^Jand the paddock was expanded.^J</p>^J', 'reference1', 'AmericasSpeedways', 'reference1pages', 168, 'weatherID', '', 'weatherZIP', '', 'officialWebSite', 'http://www.thunderhill.com/', 'schedulePage', 'calendar.html', 'resultsPage', '', 'ticketsPage', '', 'gettingThere', '^J<p>^JFrom the San Francisco Bay Area, take I-80 east to I-505 north and^Jthen to I-5 north.  Exit in Willows on Highway 162, and head about 6^Jmiles west of town to Thunderhill.  Rumor has it that 162 is patrolled^Jon event weekends.^J</p>^J', 'racersGuide', '', 'hotLap', '^J<p>^JThe following hot lap (by Mark Magee) is of the original course,^Jand  is a description of a qualifying or school line.  A^Jracing situation will require a more defensive line through some^Jcorners.^J</p>^J<P>^JExit pit lane to the far right.  Watch for oncoming traffic setting up^Jfor the left-hand turn 1.  Don\'t turn-in too late at 1 or you will get^Jout in the marbles and have bad camber as well.  The apex to 1 is mid^Jto late.  A mild rise near the apex will lighten the car.  The exit is^Jnear the end of the burm on the outside.  There may be a drop-off at^Jthe edge of the track after the burm where cars have dug a rut in the^Jdirt.^J</p>^J<P> ^JThere is a short, slightly downhill straight leading up to turn 2,^Ja long, wide carousel with a very late apex.  This is a very good turn^Jto work on the limits and the balance of the car.  There are some bumps^Jin the beginning 1/3 of 2.  There are a couple lines to avoid the^Jbumps.  Formula cars like a tight line.  Street cars like a wide line,^Jabout 2/3 away from the inside edge.  The apex is a bit hard to see^Jfrom the entrance, but the black pavement patches on driver\'s left can^Jbe used as reference points in lining up the turn.  After clipping a^Jlate apex, drift out to the burm on driver\'s right.  Near the end of^Jthe burm is a good spot to exit.^J</p>^J<P> ^JNow quickly get back across to setup for the right-hand turn 3.^JMove to about 1/3 the track width away from the edge at drivers left.^JThere is a bit of a crest leading to the entrance of the turn.  Braking^Jshould be done before the crest.  The turn itself is very late apex and^Jsignificantly off camber, so the entry will probably feel a bit slow.^JTake a gentle arc to a very late apex, using gentle throttle^Japplication to avoid excessive power slide.  The apex is hidden by the^Jhill, but there is a small white concrete patch in the asphalt which^Jcan be used as a mid-turn reference point.  Turn 4 is a fast^Jleft-hander, so 3 is sacrificed with a very late apex to setup for a^Jgood entry to 4.  The transition must be fast and smooth.  Don\'t toss^Jthe car through here.^J</p>^J<P>^JSome cars may need slight braking out of 3 to set up for 4; others can^Jbe flat.  The apex for 4 is late.  At the entrance, look through the^Japex and up the hill to the entrance to 5.  This will help keep a nice,^Jstraight stable line out of 4 and into 5.^J</p>^J<P>^JTurn 5, a.k.a. the Cyclone, is where you learn to trust your corner^Jworkers.  It is reminiscent of the Corkscrew at Laguna Seca, but is^Jfaster and blinder.  The Cyclone consists of a sharp left-hand turn^Jat the top of a ridge followed by a right-hand off-camber sweeper.^JBrake in a straight line coming up the hill, downshift to second, and^Jturn in early, perhaps sooner than feels right.  Begin to straighten^Jand sqeeze the throttle as you crest.  If you have aimed correctly, you^Jwill be against the burm on drivers right on the way down.  This is a^Jgood place to grab third.  Modulate the throttle through the right-hand^Jsweeper, drift out, but bring the car back to driver\'s right to set up^Jfor the left hand turn 6.^J</p>^J<P>^JTurn 6 may call for some lift to settle the car.  Turn in and aim for a^Jlate apex.  Throttle steer through the apex out to the exit burm.  The^Jexit is about 1/4 from the end of the burm.  Exit speed is very^Jimportant because 7 is really a long dogleg straight.^J</p>^J<P>^JAs you exit 6, pick up the entrance to 8 to guide your line through^Jseven.  Turn 8 will call for the heaviest braking on the course.  Turns^J8 and 8A should be taken as a single turn.  The best line may be to^Jtake it a little wide at the "apex" of 8, focusing on hitting the true^Japex at 8A.  The real key through this set of turns is to get the^Jthrottle down early.^J</p>^J<P>^JIt\'s very important to get a good run through 9 for a fast exit speed^Jonto the main straight.  Turn 9 has a drop near the apex as the curved^Jsection transitions onto the flat straightaway.  This can upset the^Jcar, so pick your line carefully.  There is plenty of run-off room at^Jthe exit of nine.  If you need it, use it.  Jerking the car back on^Jtrack will hook you across the track into the only armco on the track^J-- the pit wall.^J</p>^J<P>^JAs you exit 9, watch for cars slowing to get to the pit entrance over^Jon driver\'s right.  This is a good time to check your guages.  As you^Jpass start-finish and the end of the pit wall, you will want to move to^Jdriver\'s right to set up for turn one.  Watch for cars entering the^Jtrack.  ^J</p>^J', 'workersGuide', '', 'foodInsert', '', 'hotelInsert', '', 'TOCInsertLink1', '', 'TOCInsertText1', '', 'TOCInsertLink2', '', 'TOCInsertText2', '', 'TOCInsertLink3', '', 'TOCInsertText3', '', 'TOCInsertLink4', '', 'TOCInsertText4', '', 'TOCInsertLink5', '', 'TOCInsertText5', '', 'TOCInsertLink6', '', 'TOCInsertText6', '', 'offsiteTOCInsertLink1', '', 'offsiteTOCInsertText1', '', 'offsiteTOCInsertLink2', '', 'offsiteTOCInsertText2', '', 'offsiteTOCInsertLink3', '', 'offsiteTOCInsertText3', '', 'offsiteTOCInsertLink4', '', 'offsiteTOCInsertText4', '', 'offsiteTOCInsertLink5', '', 'offsiteTOCInsertText5', '', 'offsiteTOCInsertLink6', '', 'offsiteTOCInsertText6', '') called at /usr/share/perl5/vendor_perl/HTML/Mason/Component.pm line 135
HTML::Mason::Component::run('HTML::Mason::Component::FileBased=HASH(0xb5e9d240)', 'version', 2, 'new', '', 'updated', '2005-04-09', 'license', 'CC-NC-SA', 'author', 'Richard Welty', 'owner', 'Krusty Motorsports, Limited', 'date', '1996-2005', 'oval', '', 'road', 'paved,active', 'drag', '', 'kart', '', 'offroad', '', 'adBeforeTOC', 'TrackTapes', 'trackName', 'Thunderhill Park Raceway', 'trackStreetAddr', '5250 State Highway 162', 'trackCityState', 'Willows, CA', 'trackZip', '', 'introduction', ' is a 15 turn, 3 mile road course which^Jcan be divided into two shorter loops, a west loop of 1 mile^Jand an east loop of 1.6 miles.^JIt is an <a href="/Organizations/SCCA/">SCCA</a>^Jowned and operated facility,^Jrun by the SCCA\'s^J<a href="http://www.sfrscca.com/">San Francisco Region</a>.^JLocated on 540 acres of rolling hills off I-5 in California\'s^Jcentral valley,^Jit is located about 75 miles north of^JSacramento.  The residents of the nearby town of Willows welcomed the^Jnew racing facility and the local business which it attracts.^J</p>^J<p>^JThe original version of this page was contributed by Mark Magee.^J</p>^J', 'trackOffice', '^JThunderhill Raceway Park<br />^J5250 State Highway 162<br />^JWillows, CA 95988<br />^J<br />^JP.O. Box 966<br />^JWillows, CA 95988<br />^J<br />^J530-934-5588 <br />^J530-934-8794 (fax)<br />^J<br />^Joffice@thunderhill.com^J</p>^J', 'videoTested', 'Yes', 'videoString', 'Thunderhill', 'mapService', 'Google', 'foodService', 'Google', 'hotelService', 'Google', 'timeZone', 'PST/PDT (-0800/-0700)', 'elevation', '275 feet - 370 feet', 'latitude', 39.540621, 'longitude', -122.330704, 'trackMap', '^J<p>^JThis map shows the original course^Jand the planned expansion, which has since been built.^JI am currently seeking a more recent map.^J<!-- ^JTrack map taken from April 1994 Die Flusternde Bombe, the ^Jnewsletter of the GGC BMW CCA.  Retouched by Mark Magee using ^JMicrosoft Paintbrush (free with every purchase of Windows!).^J-->^J<br>^J<a href="images/thunderhill.gif">^J<img src="images/thunderhill-small.gif"></A>^J</p>^J', 'trackImage', '', 'terraServerLink', 'http://terraserver.microsoft.com/addressimage.aspx?t=1&s=12&lon=-122.327004820283&lat=39.5383142106692&alon=-122.32710343&alat=39.5310278&w=1&opt=0&qs=5250+Hwy+162%7cWillows%7cCA%7c&addr=5250+SR-162%2c+Willows%2c+CA+95988', 'googleMapLink', 'http://maps.google.com/maps?f=q&hl=en&geocode=&q=5250+State+Highway+162,+Willows,+CA&sll=37.0625,-95.677068&sspn=61.411614,112.675781&ie=UTF8&ll=39.540621,-122.330704&spn=0.01486,0.027509&t=h&z=15&om=1', 'historicalNote', '^J<P>^JThe original configuration of the track^J(introduced in 1994) was a 1.9 mile long^Jcounterclockwise loop, with limited paddock area.^JFor 1999, the track was lengthened to 3 miles^Jand the paddock was expanded.^J</p>^J', 'reference1', 'AmericasSpeedways', 'reference1pages', 168, 'weatherID', '', 'weatherZIP', '', 'officialWebSite', 'http://www.thunderhill.com/', 'schedulePage', 'calendar.html', 'resultsPage', '', 'ticketsPage', '', 'gettingThere', '^J<p>^JFrom the San Francisco Bay Area, take I-80 east to I-505 north and^Jthen to I-5 north.  Exit in Willows on Highway 162, and head about 6^Jmiles west of town to Thunderhill.  Rumor has it that 162 is patrolled^Jon event weekends.^J</p>^J', 'racersGuide', '', 'hotLap', '^J<p>^JThe following hot lap (by Mark Magee) is of the original course,^Jand  is a description of a qualifying or school line.  A^Jracing situation will require a more defensive line through some^Jcorners.^J</p>^J<P>^JExit pit lane to the far right.  Watch for oncoming traffic setting up^Jfor the left-hand turn 1.  Don\'t turn-in too late at 1 or you will get^Jout in the marbles and have bad camber as well.  The apex to 1 is mid^Jto late.  A mild rise near the apex will lighten the car.  The exit is^Jnear the end of the burm on the outside.  There may be a drop-off at^Jthe edge of the track after the burm where cars have dug a rut in the^Jdirt.^J</p>^J<P> ^JThere is a short, slightly downhill straight leading up to turn 2,^Ja long, wide carousel with a very late apex.  This is a very good turn^Jto work on the limits and the balance of the car.  There are some bumps^Jin the beginning 1/3 of 2.  There are a couple lines to avoid the^Jbumps.  Formula cars like a tight line.  Street cars like a wide line,^Jabout 2/3 away from the inside edge.  The apex is a bit hard to see^Jfrom the entrance, but the black pavement patches on driver\'s left can^Jbe used as reference points in lining up the turn.  After clipping a^Jlate apex, drift out to the burm on driver\'s right.  Near the end of^Jthe burm is a good spot to exit.^J</p>^J<P> ^JNow quickly get back across to setup for the right-hand turn 3.^JMove to about 1/3 the track width away from the edge at drivers left.^JThere is a bit of a crest leading to the entrance of the turn.  Braking^Jshould be done before the crest.  The turn itself is very late apex and^Jsignificantly off camber, so the entry will probably feel a bit slow.^JTake a gentle arc to a very late apex, using gentle throttle^Japplication to avoid excessive power slide.  The apex is hidden by the^Jhill, but there is a small white concrete patch in the asphalt which^Jcan be used as a mid-turn reference point.  Turn 4 is a fast^Jleft-hander, so 3 is sacrificed with a very late apex to setup for a^Jgood entry to 4.  The transition must be fast and smooth.  Don\'t toss^Jthe car through here.^J</p>^J<P>^JSome cars may need slight braking out of 3 to set up for 4; others can^Jbe flat.  The apex for 4 is late.  At the entrance, look through the^Japex and up the hill to the entrance to 5.  This will help keep a nice,^Jstraight stable line out of 4 and into 5.^J</p>^J<P>^JTurn 5, a.k.a. the Cyclone, is where you learn to trust your corner^Jworkers.  It is reminiscent of the Corkscrew at Laguna Seca, but is^Jfaster and blinder.  The Cyclone consists of a sharp left-hand turn^Jat the top of a ridge followed by a right-hand off-camber sweeper.^JBrake in a straight line coming up the hill, downshift to second, and^Jturn in early, perhaps sooner than feels right.  Begin to straighten^Jand sqeeze the throttle as you crest.  If you have aimed correctly, you^Jwill be against the burm on drivers right on the way down.  This is a^Jgood place to grab third.  Modulate the throttle through the right-hand^Jsweeper, drift out, but bring the car back to driver\'s right to set up^Jfor the left hand turn 6.^J</p>^J<P>^JTurn 6 may call for some lift to settle the car.  Turn in and aim for a^Jlate apex.  Throttle steer through the apex out to the exit burm.  The^Jexit is about 1/4 from the end of the burm.  Exit speed is very^Jimportant because 7 is really a long dogleg straight.^J</p>^J<P>^JAs you exit 6, pick up the entrance to 8 to guide your line through^Jseven.  Turn 8 will call for the heaviest braking on the course.  Turns^J8 and 8A should be taken as a single turn.  The best line may be to^Jtake it a little wide at the "apex" of 8, focusing on hitting the true^Japex at 8A.  The real key through this set of turns is to get the^Jthrottle down early.^J</p>^J<P>^JIt\'s very important to get a good run through 9 for a fast exit speed^Jonto the main straight.  Turn 9 has a drop near the apex as the curved^Jsection transitions onto the flat straightaway.  This can upset the^Jcar, so pick your line carefully.  There is plenty of run-off room at^Jthe exit of nine.  If you need it, use it.  Jerking the car back on^Jtrack will hook you across the track into the only armco on the track^J-- the pit wall.^J</p>^J<P>^JAs you exit 9, watch for cars slowing to get to the pit entrance over^Jon driver\'s right.  This is a good time to check your guages.  As you^Jpass start-finish and the end of the pit wall, you will want to move to^Jdriver\'s right to set up for turn one.  Watch for cars entering the^Jtrack.  ^J</p>^J', 'workersGuide', '', 'foodInsert', '', 'hotelInsert', '', 'TOCInsertLink1', '', 'TOCInsertText1', '', 'TOCInsertLink2', '', 'TOCInsertText2', '', 'TOCInsertLink3', '', 'TOCInsertText3', '', 'TOCInsertLink4', '', 'TOCInsertText4', '', 'TOCInsertLink5', '', 'TOCInsertText5', '', 'TOCInsertLink6', '', 'TOCInsertText6', '', 'offsiteTOCInsertLink1', '', 'offsiteTOCInsertText1', '', 'offsiteTOCInsertLink2', '', 'offsiteTOCInsertText2', '', 'offsiteTOCInsertLink3', '', 'offsiteTOCInsertText3', '', 'offsiteTOCInsertLink4', '', 'offsiteTOCInsertText4', '', 'offsiteTOCInsertLink5', '', 'offsiteTOCInsertText5', '', 'offsiteTOCInsertLink6', '', 'offsiteTOCInsertText6', '') called at /usr/share/perl5/vendor_perl/HTML/Mason/Request.pm line 1284
eval {...} at /usr/share/perl5/vendor_perl/HTML/Mason/Request.pm line 1274
HTML::Mason::Request::comp(undef, undef, 'version', 2, 'new', '', 'updated', '2005-04-09', 'license', 'CC-NC-SA', 'author', 'Richard Welty', 'owner', 'Krusty Motorsports, Limited', 'date', '1996-2005', 'oval', '', 'road', 'paved,active', 'drag', '', 'kart', '', 'offroad', '', 'adBeforeTOC', 'TrackTapes', 'trackName', 'Thunderhill Park Raceway', 'trackStreetAddr', '5250 State Highway 162', 'trackCityState', 'Willows, CA', 'trackZip', '', 'introduction', ' is a 15 turn, 3 mile road course which^Jcan be divided into two shorter loops, a west loop of 1 mile^Jand an east loop of 1.6 miles.^JIt is an <a href="/Organizations/SCCA/">SCCA</a>^Jowned and operated facility,^Jrun by the SCCA\'s^J<a href="http://www.sfrscca.com/">San Francisco Region</a>.^JLocated on 540 acres of rolling hills off I-5 in California\'s^Jcentral valley,^Jit is located about 75 miles north of^JSacramento.  The residents of the nearby town of Willows welcomed the^Jnew racing facility and the local business which it attracts.^J</p>^J<p>^JThe original version of this page was contributed by Mark Magee.^J</p>^J', 'trackOffice', '^JThunderhill Raceway Park<br />^J5250 State Highway 162<br />^JWillows, CA 95988<br />^J<br />^JP.O. Box 966<br />^JWillows, CA 95988<br />^J<br />^J530-934-5588 <br />^J530-934-8794 (fax)<br />^J<br />^Joffice@thunderhill.com^J</p>^J', 'videoTested', 'Yes', 'videoString', 'Thunderhill', 'mapService', 'Google', 'foodService', 'Google', 'hotelService', 'Google', 'timeZone', 'PST/PDT (-0800/-0700)', 'elevation', '275 feet - 370 feet', 'latitude', 39.540621, 'longitude', -122.330704, 'trackMap', '^J<p>^JThis map shows the original course^Jand the planned expansion, which has since been built.^JI am currently seeking a more recent map.^J<!-- ^JTrack map taken from April 1994 Die Flusternde Bombe, the ^Jnewsletter of the GGC BMW CCA.  Retouched by Mark Magee using ^JMicrosoft Paintbrush (free with every purchase of Windows!).^J-->^J<br>^J<a href="images/thunderhill.gif">^J<img src="images/thunderhill-small.gif"></A>^J</p>^J', 'trackImage', '', 'terraServerLink', 'http://terraserver.microsoft.com/addressimage.aspx?t=1&s=12&lon=-122.327004820283&lat=39.5383142106692&alon=-122.32710343&alat=39.5310278&w=1&opt=0&qs=5250+Hwy+162%7cWillows%7cCA%7c&addr=5250+SR-162%2c+Willows%2c+CA+95988', 'googleMapLink', 'http://maps.google.com/maps?f=q&hl=en&geocode=&q=5250+State+Highway+162,+Willows,+CA&sll=37.0625,-95.677068&sspn=61.411614,112.675781&ie=UTF8&ll=39.540621,-122.330704&spn=0.01486,0.027509&t=h&z=15&om=1', 'historicalNote', '^J<P>^JThe original configuration of the track^J(introduced in 1994) was a 1.9 mile long^Jcounterclockwise loop, with limited paddock area.^JFor 1999, the track was lengthened to 3 miles^Jand the paddock was expanded.^J</p>^J', 'reference1', 'AmericasSpeedways', 'reference1pages', 168, 'weatherID', '', 'weatherZIP', '', 'officialWebSite', 'http://www.thunderhill.com/', 'schedulePage', 'calendar.html', 'resultsPage', '', 'ticketsPage', '', 'gettingThere', '^J<p>^JFrom the San Francisco Bay Area, take I-80 east to I-505 north and^Jthen to I-5 north.  Exit in Willows on Highway 162, and head about 6^Jmiles west of town to Thunderhill.  Rumor has it that 162 is patrolled^Jon event weekends.^J</p>^J', 'racersGuide', '', 'hotLap', '^J<p>^JThe following hot lap (by Mark Magee) is of the original course,^Jand  is a description of a qualifying or school line.  A^Jracing situation will require a more defensive line through some^Jcorners.^J</p>^J<P>^JExit pit lane to the far right.  Watch for oncoming traffic setting up^Jfor the left-hand turn 1.  Don\'t turn-in too late at 1 or you will get^Jout in the marbles and have bad camber as well.  The apex to 1 is mid^Jto late.  A mild rise near the apex will lighten the car.  The exit is^Jnear the end of the burm on the outside.  There may be a drop-off at^Jthe edge of the track after the burm where cars have dug a rut in the^Jdirt.^J</p>^J<P> ^JThere is a short, slightly downhill straight leading up to turn 2,^Ja long, wide carousel with a very late apex.  This is a very good turn^Jto work on the limits and the balance of the car.  There are some bumps^Jin the beginning 1/3 of 2.  There are a couple lines to avoid the^Jbumps.  Formula cars like a tight line.  Street cars like a wide line,^Jabout 2/3 away from the inside edge.  The apex is a bit hard to see^Jfrom the entrance, but the black pavement patches on driver\'s left can^Jbe used as reference points in lining up the turn.  After clipping a^Jlate apex, drift out to the burm on driver\'s right.  Near the end of^Jthe burm is a good spot to exit.^J</p>^J<P> ^JNow quickly get back across to setup for the right-hand turn 3.^JMove to about 1/3 the track width away from the edge at drivers left.^JThere is a bit of a crest leading to the entrance of the turn.  Braking^Jshould be done before the crest.  The turn itself is very late apex and^Jsignificantly off camber, so the entry will probably feel a bit slow.^JTake a gentle arc to a very late apex, using gentle throttle^Japplication to avoid excessive power slide.  The apex is hidden by the^Jhill, but there is a small white concrete patch in the asphalt which^Jcan be used as a mid-turn reference point.  Turn 4 is a fast^Jleft-hander, so 3 is sacrificed with a very late apex to setup for a^Jgood entry to 4.  The transition must be fast and smooth.  Don\'t toss^Jthe car through here.^J</p>^J<P>^JSome cars may need slight braking out of 3 to set up for 4; others can^Jbe flat.  The apex for 4 is late.  At the entrance, look through the^Japex and up the hill to the entrance to 5.  This will help keep a nice,^Jstraight stable line out of 4 and into 5.^J</p>^J<P>^JTurn 5, a.k.a. the Cyclone, is where you learn to trust your corner^Jworkers.  It is reminiscent of the Corkscrew at Laguna Seca, but is^Jfaster and blinder.  The Cyclone consists of a sharp left-hand turn^Jat the top of a ridge followed by a right-hand off-camber sweeper.^JBrake in a straight line coming up the hill, downshift to second, and^Jturn in early, perhaps sooner than feels right.  Begin to straighten^Jand sqeeze the throttle as you crest.  If you have aimed correctly, you^Jwill be against the burm on drivers right on the way down.  This is a^Jgood place to grab third.  Modulate the throttle through the right-hand^Jsweeper, drift out, but bring the car back to driver\'s right to set up^Jfor the left hand turn 6.^J</p>^J<P>^JTurn 6 may call for some lift to settle the car.  Turn in and aim for a^Jlate apex.  Throttle steer through the apex out to the exit burm.  The^Jexit is about 1/4 from the end of the burm.  Exit speed is very^Jimportant because 7 is really a long dogleg straight.^J</p>^J<P>^JAs you exit 6, pick up the entrance to 8 to guide your line through^Jseven.  Turn 8 will call for the heaviest braking on the course.  Turns^J8 and 8A should be taken as a single turn.  The best line may be to^Jtake it a little wide at the "apex" of 8, focusing on hitting the true^Japex at 8A.  The real key through this set of turns is to get the^Jthrottle down early.^J</p>^J<P>^JIt\'s very important to get a good run through 9 for a fast exit speed^Jonto the main straight.  Turn 9 has a drop near the apex as the curved^Jsection transitions onto the flat straightaway.  This can upset the^Jcar, so pick your line carefully.  There is plenty of run-off room at^Jthe exit of nine.  If you need it, use it.  Jerking the car back on^Jtrack will hook you across the track into the only armco on the track^J-- the pit wall.^J</p>^J<P>^JAs you exit 9, watch for cars slowing to get to the pit entrance over^Jon driver\'s right.  This is a good time to check your guages.  As you^Jpass start-finish and the end of the pit wall, you will want to move to^Jdriver\'s right to set up for turn one.  Watch for cars entering the^Jtrack.  ^J</p>^J', 'workersGuide', '', 'foodInsert', '', 'hotelInsert', '', 'TOCInsertLink1', '', 'TOCInsertText1', '', 'TOCInsertLink2', '', 'TOCInsertText2', '', 'TOCInsertLink3', '', 'TOCInsertText3', '', 'TOCInsertLink4', '', 'TOCInsertText4', '', 'TOCInsertLink5', '', 'TOCInsertText5', '', 'TOCInsertLink6', '', 'TOCInsertText6', '', 'offsiteTOCInsertLink1', '', 'offsiteTOCInsertText1', '', 'offsiteTOCInsertLink2', '', 'offsiteTOCInsertText2', '', 'offsiteTOCInsertLink3', '', 'offsiteTOCInsertText3', '', 'offsiteTOCInsertLink4', '', 'offsiteTOCInsertText4', '', 'offsiteTOCInsertLink5', '', 'offsiteTOCInsertText5', '', 'offsiteTOCInsertLink6', '', 'offsiteTOCInsertText6', '') called at /web/na-motor/Tracks/CA/Thunderhill.html line 1
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HTML::Mason::Request::comp(undef, undef, undef) called at /usr/share/perl5/vendor_perl/HTML/Mason/Request.pm line 473
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